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How oVRcome Can Help Your School: Supporting Student Mental Health with Immersive VR

Schools are busy places. Counselors are stretched. Teachers are juggling lesson plans, meetings, and student needs. Finding enough time for one-on-one mental health support can feel impossible.


Students don’t always have the words to explain their anxiety. A student might avoid presenting in class, sit silently in group work, or skip social events—but the reasons behind it aren’t obvious. Left unaddressed, these fears can affect learning, confidence, and wellbeing.


That’s where oVRcome for Schools comes in. It’s a new kind of support—guided virtual reality (VR) programs designed by psychologists to help students practise real-world skills safely. Students get to face challenges without feeling exposed. They don’t have to do it alone.


Experiencing Anxiety in a Safe Space

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Take Mia, a 14-year-old who dreaded presentations. Just the thought of standing in front of her classmates made her stomach twist. With oVRcome, she could step into a virtual classroom and practice speaking in front of a small, friendly audience. She repeated the scenario until it felt normal. Over time, what once seemed terrifying became manageable.


VR allows students to practise over and over, building confidence and calm. The scenarios are immersive, safe, and repeatable—just like exposure therapy principles, but fun and engaging.


Supporting Stretched School Staff

Counselors and learning support staff can supervise sessions without adding hours to their day. Pre- and post-session reflections help track progress and identify areas that need attention. Staff can see where students are growing, where they’re struggling, and offer guidance that fits the schedule.


Clinicians can:

  • Spot patterns in student anxiety

  • Tailor interventions using reflections and feedback

  • Measure growth in confidence and coping skills


Instead of trying to squeeze extra one-on-one sessions into an already busy day, staff can use oVRcome to give students structured practice that complements their support.


Flexible and Easy to Launch

Students just need a smartphone and a basic VR headset. Schools get headsets if needed. Programs are self-guided, quick to start, and require no tech team.


Topics include:

  • Managing school anxiety

  • Handling bullying or peer pressure

  • Making friends

  • Presenting in class


Each program helps students learn more about themselves, practise facing challenges safely, gaining insight and resilience that they can carry with them into the future.


Real-World Impact

The goal isn’t just reducing anxiety in the moment—it’s giving students skills they can use every day. For example, after a few sessions, Mia was able to give a small presentation in class. Her confidence grew, and she started volunteering to read aloud in English lessons.


For schools, this means:

  • Students more willing to participate

  • Reduced avoidance of academic or social activities

  • Greater confidence and self-reliance


Free Pilot Offer

To help schools explore these benefits, oVRcome is offering full access during a pilot period—completely free. Schools can try the programs, measure impact, and see how VR can complement existing mental health support.


Supporting Students Beyond the Classroom

oVRcome is more than technology. It’s evidence-based, immersive, and built to work in schools. Students practise, reflect, and grow in confidence—all under the guidance of staff or clinicians.


By giving students a safe space to face fears, schools help them show up, speak up, and be themselves. With VR, no student has to face challenges alone.

 
 
 
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